TUG Update Alpha 0.8.9

TUG Alpha 0.8.9 is now available on Steam.

Modding Improvements 
  • Added more advanced NKParseFile (NKCreateParser) 
  • Removed Index variable from crafting files 
  • Added a way to override crafting recipes 
  • Added warnings to crafting files parser 
  • Separated submesh definitions from Human Seed.txt to /Data/Gear/3P/ 
  • Separated submesh definitions from Player Hand.txt to /Data/Gear/FP/ 
  • All files in "Data/Generators/" will now be used to load World Generators 
  • Fixed a problem with multiple biome definition files breaking biome ids 
  • Added client connection as 2nd argument to client->server events 
  • Added Invalid Object Access warning to native classes (prevents most crashes) 
  • Fixed items rendering as empty slot in the inventory instead of NoIcon 
  • Added mod initialize files (ModInitialize, ModPreinitialize, ModPostinitialize)

  • Added gamma correction into video options 
  • Added wood armor pieces 
  • Updated crafting journal to fix a missing recipe 
  • Lowered the requirements to discover the Leaf Canopy recipe 
  • Fixed a potential crash when breaking down a tool or weapon you had crafted within the same game session

New Known Issues 

  • Picking coconut or glow corn directly off the plant and into its own stack of items will allow you to right click plant it anywhere.

Source : http://steamcommunity.com/games/277930/announcements/detail/48776053352701278
Posted on December 15th, 2015 07:45 PM EST